Tencent's PC and mobile games revenue rose to $3.9 billion in Q1, more than double the amount earned by any other games publisher. 腾讯的单机游戏和手游在第一季度的收益上升至39亿美元,是其他游戏发行商的两倍多。 With more than 30% year-on-year growth, the quarter ended March 31 2017 is further proof of Tencent's dominant position in games publishing. The ¥27 billion ($3.9 billion) it earned from online games in the quarter is far beyond other major publishers like Activision Blizzard ($1.73 billion) and fellow Chinese publisher NetEase ($1.6 billion). 截至2017年3月31日,腾讯第一季度的收益同比增长了30%以上,进一步证明了腾讯在游戏发行领域的主导地位。腾讯在该季度通过线上游戏收入270亿元(39亿美元),远远超过了动视暴雪(17.3亿美元)等主要游戏发行商以及同类中国游戏发行商网易(16亿美元)。 |