Peking University opened a new course on electronic games this semester, and students have responded with tremendous enthusiasm amid the fast-developing game industry in China, Beijing News reported. 北京大学新学期开设了一门有关电子游戏的课程,学生们的反应相当热烈,这也与游戏产业在中国的快速发展息息相关。 The optional course General Theory of Electronic Games, which is open to all students, was designed to accommodate 120 students but attracted about 200 for the first two lessons. 《电子游戏通论》这门选修课面向所有学生开放,本来打算上限定为120人,但前两节课就大约吸引了200名学生。 "The course does not teach students how to play electronic games, but to study issues related to electronic games, including research and development, technology, the industry, publicity, and players' psychological problems," said Chen Jiang, the course instructor and deputy professor of the School of Electronic Engineering And Computer Science. 授课老师、北京大学电子工程与计算机科学学院副教授陈江表示,“这个课不是培训学生玩儿电竞的,课程讲述的是跟电子游戏有关的研发、技术、行业、宣传、心理等问题。” |