First listed in ICD-11's draft last December, gaming disorder is defined by WHO as "a pattern of persistent or recurrent gaming behavior ('digital gaming' or 'video-gaming'), which may be online (i.e., over the Internet) or offline." 去年12月,世界卫生组织首次将“游戏成瘾”列入第11次修订版《国际疾病分类》的草案中,将其定义为“一种持续或经常重复的游戏行为(数字游戏或电子游戏),其中既包含在线游戏也包含本地游戏。” The designation by WHO could prompt insurance companies to cover gaming-related mental issues, which may encourage gamers to seek for help from therapists. 世卫组织此举可以促使保险公司覆盖与游戏相关的心理疾病,鼓励游戏玩家寻求治疗师的帮助。 |